So I started to make a Arkanoid inspired game. I have the basics working, the ball, paddle, and blocks. Now I need to add lives, score, and timer. Then replace the placeholder art and add sound. It will be fun. Here is a screen shot of my progress.
After a long and not so cold winter, I’m writting a bit more about the game I’m making as my final project. I decided to make the miner game and called it “A Miner Set Back” (thank you Frank). I’m making 5 levels of the game until the end of March and they will be [...]
You just got your diploma from the International School of Bakers and got a job on the coolest bakery in town. But there is a problem, you ar so much better than the other bakers that they try to sabotage you. Find out if there is anything wrong with your ingredients or your recipe. Uncover [...]
You are on a mine digging for gold when suddenly something happens. You run towards your mine cart and jump on it. On Minecart, you have to help the miner and his mine cart to reach the mine exit. On each level you have to solve puzzles with the given items to get to the exit [...]
So this year at Futureworks we have to make a game. The year will be divided on three phases. Pre-production, production, post-production and they will comprehend a certain amount of time. Pre-production will run from 22/09 to 3/11. Production will run from 6/11 to 16/04. Pos-production will run from 20/04 to 02/07. The groups have been decided and [...]
After my the last post about it, there has been a lot of iterations on the game. Here is a build of the game. There is a lot of stuff to be done in the game. We still dont have a name jeez... Currently I'm working on the enemies attack. Then I need to convert [...]
This is the concept art for the main character of a game that I'm making for #Futureworks as my 2nd year assignment. The character is called Megaboy (Working name) and is heavily inspired by Megaman and Astroboy. The game still needs a title.
During January we made a game in college. It was a huge group since only Frank wasn’t on our team (he went solo). I’ve learned a lot of things specially about my classmates. I learned once again that planning is key to sucess and because we started planning the game 2 months before actually starting, [...]