After my the last post about it, there has been a lot of iterations on the game. Here is a build of the game. There is a lot of stuff to be done in the game. We still dont have a name jeez... Currently I'm working on the enemies attack. Then I need to convert [...]
After a long and cold winter, here is an update on the 3rd Tech Demo. My initial idea of making a classic RPG was proposed to the group and everybody was down to it. Whestie, our former member didn’t liked the idea of a 2D game because he wanted to test his 3D skills. After [...]
This is the concept art for the main character of a game that I'm making for #Futureworks as my 2nd year assignment. The character is called Megaboy (Working name) and is heavily inspired by Megaman and Astroboy. The game still needs a title.
During January we made a game in college. It was a huge group since only Frank wasn’t on our team (he went solo). I’ve learned a lot of things specially about my classmates. I learned once again that planning is key to sucess and because we started planning the game 2 months before actually starting, [...]
So on New Years Day I decided that I’ll create a pitch document every month of 2014 as an exercise. I’ll create a new game concept, concept art and character design. I’ll post everything here and on my tumblr. Let’s see how it goes because this year is going to be hectic on college.
After spending the weekend @ Futureworks on a Game Jam Sandwich (they insist on this), we manage to create a tech demo. It was my 1st attempt on making a game in such a small time frame. And the 1st attempt of the rest of the team as well. We manage to create a very [...]